Client Avatar Handler Animation Visual System #52

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opened 2025-02-24 13:58:37 +00:00 by hera · 0 comments
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An issue i have with the current way of going about visuals in this game is that for longer visuals like Overcharge, if someone joins the game amidst the usage of the ability, then they wont appear

however now we have client avatar handler. we can make the ANIMATIONS a player does signify that they need extra visuals. so when theyre doing the overcharge run anim we should apply the pink residue things there. its genius

An issue i have with the current way of going about visuals in this game is that for longer visuals like Overcharge, if someone joins the game amidst the usage of the ability, then they wont appear however now we have client avatar handler. we can make the ANIMATIONS a player does signify that they need extra visuals. so when theyre doing the overcharge run anim we should apply the pink residue things there. its genius
hera changed title from Client Avatar Handler Animation System to Client Avatar Handler Animation Visual System 2025-02-24 13:58:46 +00:00
hera added this to the stuff project 2025-02-24 14:00:35 +00:00
hera self-assigned this 2025-02-24 14:10:38 +00:00
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Reference: SquiedInk/Slap#52
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